Scale Property

Scale Property

Flash CS4 ActionScript 3.0 Tutorial

 

How to Assign Scale Property to Button Symbols, Movie Symbols and Text with Flash ActionScript

 

 

The scaleX and scaleY properties set the object's scale values in the x and y directions. The object scales based on its registration point. For more information about setting and moving the registration point, see topic, Setting and Moving Object Registration Point.

Tutorial Elements

Movie Symbol with instance name scaleMovie_mc

 

Step One

Add a Movie Symbol to the stage.

Step Two

Select the object and open the Properties panel (Cmd/F3 (PC-Ctrl/F3)). Type in the name scaleMovie_mc for the Instance Name.

Step Three

Add a new layer called Actions.

Step Four

Option double-click (PC - Alt double-click) the keyframe in the Actions layer to open the ActionScript panel.

Step Five

Copy/Paste the following code to the ActionScript panel.

scaleMovie_mc.scaleX = 2;

scaleMovie_mc.scaleY = 2;

Step Six

Test your movie by pressing Cmd/Return (PC - Ctrl/Enter). By setting the scaleX and scaleY values to 2, the object scales 200% in both directions.

Easing and Scaling

Scaling doesn't need to happen instantly. By adding easing to the scale, the motion becomes more believable.

Setting the Scale Center

The object's scale origin is determined by the Movie Symbol's registration point. For information on moving the registration point, see topic, Setting/Moving Object Registration Point.

 

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