Casting an Object Shadow

Casting an Object Shadow

Flash CS4 Tutorial

 

How to Cast an Object Shadow in Flash

 

 

Shadows and lights establish dimension for your stage. By attaching a shadow to an object, you add the illusion of depth and define a light source location.

In this example we will create an object, then add a casting shadow behind the original object.

 

Step One

Open a new document and add a second layer to the timeline. Name the upper layer Content and the lower layer Shadow.

Step Two

Select the first frame of the Content layer and add a Drawing Object to the stage.

Step Three

Select the object and choose Edit > Copy (Cmd/c (PC - Ctrl/c)).

Step Four

Click the first keyframe of the Shadow layer and choose Edit > Paste in Center (Cmd/v (PC - Ctrl/v).

Step Five

Select your object on the Shadow layer and change the fill color to gray in the Properties panel.

Step Six

With the shadow still selected, click the Free Transform tool (q key).

Step Seven

Scale the shadow height and skew it slightly.

Step Eight

Align the shadow behind the shadow casting object.

Blur is Good

To add a slight blur to the shadow, convert it to a Movie Symbol by pressing F8. Select the shadow and add a Blur filter in the Properties panel.

Bringing the Shadow Forward

Another option is to change the shadow angle and make it appear to be in front of the initial object. This creates the illusion of back lighting in the scene. You can place the shadow in front of the object by reversing the layer order.

 

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