Converting a Bitmapped Image to a Vector Image
Flash CS4 Tutorial
How to Convert Bitmapped Image in Flash
There are times when a bitmapped image works better if converted to vector artwork. With vector objects you can move points and handles to reshape the artwork or selectively change sections of the image to another color. You can also use this menu item to posterize and stylize your image.
In a new Flash document, import a bitmapped image (jpg, png or psd) to the stage by choosing File > Import > Import to the Stage. The image aligns to the upper left corner of the stage.
With image selected, choose Modify > Bitmap > Trace Bitmap.
The dialog box appears. There are four option areas and a Preview button. Once you change an option, press Preview to see the effect.
The first option is Color Threshold. Lower values simulate photo realism. Acceptable values range from zero to 500. Typical values are 10 to 50.
Minimum Area sets the sample area size for the Color Threshold option. Acceptable values are 1 to 1,000. Lower values emulate a photo.
There are several settings for Curve Fit. Pixel creates an image closest to the original photograph and Very Smooth is a more stylized.
For Corner Threshold, you can choose between Many Corners, Normal or Few Corners.
Once you have previewed your settings, press OK and the bitmapped image is converted to a series of Merge Shapes.