Rotating in 3D

Rotating in 3D

Flash CS4 Tutorial


How to Rotate Flash Movie Symbols in 3D Space



3D movement was added to Flash CS4. This feature allows you to move or rotate objects in 3D space. To take advantage of 3D functionality, you object must first be converted to a Movie Symbol.

In addition to rotating an object, you can also move Movie Symbols in 3D. For more information, see topic, Moving in 3D.


Step One

Add a rectangular object to the stage with the Rectangle tool (r key).

Step Two

Select the rectangle and convert it to a Movie Symbol by pressing F8.

Step Three

With the rectangle selected, activate the 3D Rotation tool (w key).

Step Four

Drag the orbit lines to rotate the object around its x, y or z axis.

Step Five

To move the pivot point, drag the white dot to a new location.

Color Coded Axis

The three axis are color coded red, green and blue. An easy way to remember the color for each axis is RGB = XYZ. In other words, red is x, green is y and blue is z.


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