Scaling an Object
Flash CS4 Tutorial
How to Resize a Flash Object
Object scaling can be accomplished using several methods. They include the Properties panel, Free Transform tool or Transform panel.
Add a rectangular object to the workspace with the Rectangle tool (r key).
Select the rectangle and open the Properties panel (Window > Properties)(Cmd/F3 (PC-Ctrl/F3)). Enter values in the H and W boxes and press Tab or Return. This sets the object height and width.
The Lock icon next to the boxes allows you to constrain proportions when scaling.
With the object still selected, choose the Free Transform tool (q key).
Move your curser to the corner of the rectangle until you see the diagonal arrows, then click-drag to scale your object. Holding the Shift key while scaling constrains proportions.
Open the Transform panel by choosing Window > Transform(Cmd/t - PC-Ctrl/t). The object should still be selected.
Enter values in the boxes to define the new size. To maintain object proportions, click the Lock icon.
Scaling the Line Weight
As you scale your object using these methods the line weight never changes. If you want the line weight to change as you scale, first convert your object to a symbol.
Scaling from the Center
Using the Properties panel scales your object from its registration point. By default the registration point is in the upper left corner. For information on moving the registration point, see topic, Setting and Moving Object Registration Point.
If you use the Transform panel, the object scales from the object's pivot point. To move the pivot point, reposition the white dot while using the Free Transform tool.