Add a Basic Camera
Maya 2012 Tutorial
How to Add Camera in Maya
When you first open Maya, there are four view ports; top, side, front and perspective. The top, side and front are orthographic views with no vanishing points. By adding cameras you can save views and create stunning camera moves.
To add a camera, choose either Create > Camera or Create > Camera and Aim. For this topic we will choose Camera and Aim. Be sure to select the camera options.
In the options window select an appropriate focal length. 35 is wide angle, 50 to 105 is normal and 200 or over gives you a telephoto lens. Click Create to accept the settings.
In the workspace select the Move tool to move the camera, look-at point or both.
Open the Outliner (Window > Outliner), double click your new camera object and name it.
To see your scene from the new camera's perspective, go to one of the view ports and select Panels > Perspective and select your new camera.