Adding a Locator Object

Adding a Locator Object

Maya 2012 Tutorial

 

How to Add a Locator Object in Maya

 

 

Locator objects can be used in multiple ways. A locator object is an non-rendering object that is used to control a second object. It is like a remote control for the separate object.

In this example we will add a couple of locator objects, a sphere and a cube. Each of the locator objects will control the primitive shapes in different ways.

 

Step One

Add a primitive sphere to the workspace by choosing Create > Polygon Primitives > Sphere.

Step Two

Using the Move tool (w key) move the sphere 10 units in the x direction.

Step Three

Add a locator object to the center of the workspace by choosing Create > Locator.

Step Four

Select the sphere, then shift select the locator. Choose Edit > Parent (p key) to make the locator the parent of the sphere.

Step Five

Select the locator object, then select the Rotate tool (e key).

Step Six

Rotate the locator and notice how the sphere rotates around the locator's axis. Using this method, you could construct an animation of our solar system.

Step Seven

Open a new Maya scene and add a cube by choosing Create > Polygon Primitives > Cube.

Step Eight

Add a locator object to the workspace by choosing Create > Locator.

Step Nine

Using the Move tool, (w key), move the locator 10 units in the negative x direction.

Step Ten

Select the locator, then shift select the cube. Choose Window > General Editors > Connection Editor. The locator attributes are listed in the left column and the cube's are in the right panel.

Step Eleven

In the left panel scroll down to the rotate category. Click the plus icon to reveal the rotateX, rotateY and rotateZ subcategories. Repeat the process for the right column.

Step Twelve

Click rotateX in the left column, then click rotateX in the right column. This connects the cubes x rotation to the locator's x rotation.

Step Thirteen

Repeat the process for rotateY, then rotateZ.

Step Fourteen

Select the locator object, then select the Rotate tool (e key).

Step Fifteen

Rotate the locator and notice how the cube rotates on it's own axis. The locator works like a remote control for the cube.

Locators are Invisible

If you render your scene, the locator is invisible. They are only visible while you are in the Maya workspace.

Connection Editor Sort Order

By default the Connection Editor lists object attributes in a non-alphabetical order. To see the attributes in alphabetical order, choose Options > Attribute Order > Alphabetical, Ascend.

 

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