Adding Audio to Timeline
Maya 2012 Tutorial
How to Add Audio to Maya Timeline
Importing audio into Maya helps when you sync your motion to an audio track. Since the rendered movie is generally a series of .iff image files, the audio must be added to the final movie in post production using a program such as Adobe After Effects.
Start a new project, set your project and open a scene. For more information on starting a new project, see topic, Starting a Project.
In your sound editing program, save your sound as a .aif file in your project's sound folder.
Return to Maya and choose File > Import.
In the dialog box choose Files of Type: All Files and navigate to your project's sound folder.
Open your .aif file by selecting it and pressing Import.
The audio waveform appears on your scene's Timeline. If you don't see the audio waveform, right-click the Timeline and choose the sound name to display the waveform.
By default the sound will start playing at frame one. If you want the sound to start playing at frame 10, Right-click the sound name in the timeline (Sound > File Name + Options Box) and the Attributes Editor opens.
Change the Offset value to 10 in the Audio Attributes section and the audio now begins at frame 10.
Press the Controller Play button to hear your audio. You can now create your animation to match the imported soundtrack.