Adding Audio to Timeline

Adding Audio to Timeline

Maya 2012 Tutorial

 

How to Add Audio to Maya Timeline

 

 

Importing audio into Maya helps when you sync your motion to an audio track. Since the rendered movie is generally a series of .iff image files, the audio must be added to the final movie in post production using a program such as Adobe After Effects.

 

Step One

Start a new project, set your project and open a scene. For more information on starting a new project, see topic, Starting a Project.

Step Two

In your sound editing program, save your sound as a .aif file in your project's sound folder.

Step Three

Return to Maya and choose File > Import.

Step Four

In the dialog box choose Files of Type: All Files and navigate to your project's sound folder.

Step Five

Open your .aif file by selecting it and pressing Import.

Step Six

The audio waveform appears on your scene's Timeline. If you don't see the audio waveform, right-click the Timeline and choose the sound name to display the waveform.

Step Seven

By default the sound will start playing at frame one. If you want the sound to start playing at frame 10, Right-click the sound name in the timeline (Sound > File Name + Options Box) and the Attributes Editor opens.

Step Eight

Change the Offset value to 10 in the Audio Attributes section and the audio now begins at frame 10.

Step Nine

Press the Controller Play button to hear your audio. You can now create your animation to match the imported soundtrack.

Supported Audio Formats

Maya supports both .aif and .wav sound files. You can also use mp3 files on a Mac.

Deleting Audio from the Timeline

To delete audio, choose Edit > Delete by Type > Sounds, then click your sound file name.