Adding Thickness to an Object
Maya 2012 Tutorial
How to Add Object Thickness in Maya
Polygon objects are defined using points, lines and faces. By default most objects are created paper thin.
In this exercise we will add thickness to a polygon object.
Add a polygon sphere to the workspace by choosing Create > Polygon Primitives > Sphere (include options).
In the options, set the Radius to 1 and the Divisions to 20 in both directions, then click Create.
Right-click the sphere and choose Face from the menu.
In the front view, choose the Select tool (q key) and marquee select the top half faces, then press Delete.
Right-click the object and choose Object Mode, then click to select the object.
Choose Edit Mesh > Extrude from the Polygons menu set.
Drag the arrow that points out from the sphere to extrude all the faces.
Add some lights to the scene and assign the sphere a texture. Click the Render Current Frame icon to see your new object. In our rendering we also converted the object to a Smooth Mesh object. For more information, see topic, Creating the Basic Shape.