Bevel Plus Object
Maya 2012 Tutorial
How to Create 3D Bevel Plus Object in Maya
Using the Create Curve tools, you can draw an infinite number of shapes. The Bevel Plus menu item takes the curve object and adds depth and bevels (if desired). For more information on Curve Objects, see topics Create CV Curve and Create EP Curve.
Select your curve object in the workspace.
From the Surfaces menu set, choose Surfaces > Bevel Plus. Make sure to select the options.
Select the Output Options tab and choose Polygons or Nurbs.
Click the Bevel tab and set the bevel width, bevel depth and extrude distance. Uncheck the At Start and At End boxes to disable bevels.
The Bevel Style pull-down menu offers several bevel profile options.
Click Accept to create your object. In this example with two curves, we applied Bevel Plus to one curve at a time.
Avoid Shapes that Cross Back on Themselves
Bevel Plus objects work great with most shapes. Shapes where the initial curve crosses back across itself can cause some very strange geometry.
Resetting Bevel Plus Settings
Whenever you create a Bevel Plus object, a new object is created based on the last time the tool was used. To reset the Bevel Plus tool to the default values, open it's options and choose Edit > Reset Settings.