Camera Follow Object

Camera Follow Object

Maya 2012 Tutorial

 

How to Make Camera Follow Moving Maya Object

 

 

Having your camera follow an object as it travels through the scene is quite simple. Once you add a Camera and Aim to your scene, make the Aim object a child of your moving object.

 

Step One

Add a polygon cube to your scene by choosing Create > Polygon Primitives > Cube.

Step Two

Select the cube and click frame one of the Timeline. Press the s key to set a keyframe.

Step Three

Click frame 24 of the Timeline and move the cube 12 units in the x direction with the Channel Box. Press Enter + Esc + s to set another keyframe.

Step Four

Reset the Timeline back to frame one and add a camera to your scene by choosing Create > Cameras > Camera and Aim.

Step Five

Using the Move tool (w key) drag the camera backwards and reposition the Camera Aim object to the center of the cube.

Step Six

Open the Outliner (Window > Outliner) and click the plus sign next to the camera group.

Step Seven

Middle mouse drag the aim object to the cube object. The aim is now a child of the cube.

Step Eight

In the perspective view select your new camera by choosing Panels > Perspective > Your New Camera Name.

Step Nine

Press the Controller Play button to view your animation.

Aim Option #2

Another way to accomplish the same thing is to add a standard camera and use the Aim feature (Animate > Constrain > Aim) in the Animation menu set.

1) Add animated object

2) Add camera (no aim)

3) Select the object, then shift select camera

4) Choose Constrain > Aim (Animation menu set)

5) Select Maintain Offset in the Aim options

 

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