Move, Dolly and Rotate Camera
Maya 2012 Tutorial
How to Move Dolly and Rotate Camera in Maya
The camera Move, Dolly and Rotate tools are used to position your camera in the scene. You can use the tools on the shelf, General tab or with keyboard/mouse shortcuts.
Add a polygon pyramid to the scene by choosing Create > Polygon Primitives > Pyramid.
Add a new camera by choosing Panels > Perspective > New from the perspective view panel menu.
Click the General tab of the shelf and select the Camera Tumble tool.
Click and drag in the scene to tumble your camera. To accomplish the same with shortcuts, hold the Option key (PC - Alt key) and left mouse drag in the scene.
In the shelf General tab, select the Track tool.
Click and drag in the scene to move your camera left, right, up or down. This can also be accomplished by holding down the Option key (PC - Alt key) and middle mouse dragging in the scene.
Select the General tab and click the Dolly tool.
With the Dolly tool selected, drag in the scene to dolly your camera forward and back. Another way to dolly is to hold down the Option key (PC - Alt key) and right mouse drag in the scene.
The final camera tool in the General tab is the Camera Zoom tool. Click the Camera Zoom icon and drag in the scene to zoom in or out in the scene. Zooming changes the camera's focal length.
What's the Difference Between Dolly and Zoom?
It is more common to dolly than zoom a camera. A camera dolly means the camera is moved in or out in the scene.
Whenever the camera is zoomed, the camera remains stationary and it's focal length is changed.
Where is the Tumble Center?
Whenever you use the Camera Tumble tool, the camera tumbles around whatever the camera is looking at. Press the t key, to view the camera's aim point.
Watch the Camera
By adding a camera, you can watch the camera movements in the orthographic views to see the effect of the Pan, Tumble and Dolly tools.