Moving, Scaling and Rotating an Object
Maya 2012 Tutorial
How to Move, Rotate and Scale Maya Object
Moving, scaling and rotating are essential Maya skills. Each operation occurs around the object's pivot point. For more information about pivot points, see topic, Moving Object's Pivot Point.
Add a polygon pyramid to the workspace by choosing Create > Polygon Primitives > Pyramid.
Select the object and choose the Move tool (w key). By clicking and dragging one of the arrows, the object's movement is constrained to one direction. You can also drag the center yellow box to move the object freely.
With the object selected, click the Rotate tool (e key). Drag the orbit lines around the pyramid to rotate the object on a specific axis.
Select the Scale tool (r key) , then click drag one of the four handles. Red is for x, Green is y and Blue scales in the z direction.
Clicking and dragging the center cube uniformly scales the object.
Don't Forget the Channel Box
Another quick way to move, rotate and scale an object is the Channel Box. By entering values you can move, scale or rotate your object.
To access the Select, Move, Rotate and Scale tools, try these shortcuts.
q = Select tool
w = Move tool
e = Rotate tool
r = Scale tool