Spot Lights and Mental Ray

Spot Lights and Mental Ray

Maya 2012 Tutorial

 

How to Add Mental Ray Spot Lights in Maya

 

 

Light from a spot light radiates from a single point, then fans out in a cone pattern towards your scene. You can choose between a standard spot light or an area light in the light's Mental Ray options.

By selecting the area light option, you still have control over the light's Cone Angle and Dropoff.

 

Step One

Add a polygon cylinder to the stage by choosing Create > Polygon Primitives > Cylinder.

Step Two

Add a floor object to the stage by choosing Create > Polygon Primitives > Plane.

Step Three

Using the Scale tool (e key), enlarge the plane so it is at least four times larger than the cylinder.

Step Four

In the front view, use the the Move tool (w key) to place the cylinder on the plane.

Step Five

Click the Render Settings icon to open the Render Settings panel. Choose Render Using: Mental Ray.

Step Six

Click the Quality tab and choose Quality Presets: Production.

Step Seven

Add a spot light to the scene by choosing Create > Lights > Spot Light.

Step Eight

With the light selected, press the t key to access the light's manipulator. Use the Move tool (w key) position the light above and to the side of the cylinder. Move the light's aim point to the cylinder.

Step Nine

Select the light, open the Attribute Editor and open the Shadows section, Raytrace Shadow Attributes sub-section.

Step Ten

Click the Use Raytrace Shadows checkbox.

Step Eleven

Increase the Light Radius to 3 and the Shadow Rays to 30. Increasing the Light Radius softens the shadow edges.

Step Twelve

Open the Mental Ray section, Area Light sub-section and click the Area Light checkbox.

Step Thirteen

Click the perspective view and render your image by clicking the Render Current Frame icon. If the image is too dark or over-exposed, select the light and change the Intensity value in the Attribute Editor.

Step Fourteen

Adjust the light's Cone Angle and Dropoff to soften and fine tune the light. Render another image to view the changes.

Depth Map Shadows

In addition to Raytrace Shadows, you could also use Depth Map Shadows. For more information, see topic, Depth Map Shadows.

Improving the Light Edges

If your light edges appear a bit ragged, try increasing the High Samples values in the light's Mental Ray, Area Light section of the Attribute Editor.

Can't Find Mental Ray?

If Mental Ray doesn't appear in the Render Settings, Render Using: menu, choose Window > Settings/Preferences > Plug-in Manager. Make sure Mayatomr.bundle is loaded.

 

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