Adding a Light Gobo
Maya 8.0 Tutorial
How to Add a Light Gobo in Maya
Using Photoshop to create a jpg file, you can easily define patterns, colors and shapes for your light source.
Open a new 500 pixel by 500 pixel document in Photoshop and draw using shapes and colors. Save the image as a jpg file in your Maya project's sourceimages folder.
Open your Maya project with several objects in the scene.
Add a spot light to the workspace (Create > Lights > Spot Light) .
Position the light with the Move tool so it illuminates the scene. Press the t key to access the light's manipulator.
With the light selected, open the Attribute Editor by clicking the Attribute Editor icon. Click the checker-box next to the Color slider for the light.
In the Create Render Node box, Click Normal for projection and click the File icon.
In the Attribute Editor, under file tab, click the folder icon next to the image name and navigate to find your jpg file. Render your image. Increase light intensity if necessary to illuminate the scene.