Adding Texture to an Object

Adding Texture to an Object

Maya 8.0 Tutorial

 

How to Add an Object Material in Maya

 

 

Objects created in Maya start with a default lambert1 texture. When you assign a new texture to an object, the old one is no longer connected to the object.

 

Step One

Open the Attribute Editor and right click an object to view the object's menu.

Step Two

Scroll down to Assign New Material > Lambert.

Step Three

In the Attribute panel, rename your new texture and click the Color rectangle to change the color.

Step Four

Adjust the Transparency and Diffuse sliders as desired.

Assigning a Texture - Method Two

Another way to add a texture is by clicking the object and selecting Lighting/Shading > Assign New Material from the Rendering menu set.

 

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