Object vs Component Mode

Object vs Component Mode

Maya 8.0 Tutorial


How to Use Component Mode and Object Mode in Maya



In the Object Mode, objects are treated as a complete unit.

By selecting the object and clicking the Component Mode icon, you have access to move the object's points, lines and faces. The object components may be moved, scaled or rotated.

Component Mode works with Polygons, Nurbs, Subdivision Surfaces and Curves.


Step One

Add a CV Curve to the workspace (Create > CV Curve tool).

Step Two

Select the curve and click the Component Mode icon. The icons to the right of the icon allow you to select various components of the object.

Step Three

With the Vertices icon selected, choose the Move tool and move the vertices to reshape the curve.

Step Four

Add a polygon cube to the workspace. In the cube options set the Divisions to two in all directions. Select the cube and choose the Component Mode. Once again the icons to the right of the Component Mode icon allow you to select specific object components.

Step Five

Select the Face icon. Using the Move, Scale and Rotate tools, you can alter the face.

Step Six

Select the Vertices icon. Using the Select tool (q key), go to the front view and marquee select the eight vertices that define the object center. The five hidden vertices are also selected.

Step Seven

Click the Scale tool and scale the vertices to reshape the cube.

Component/Object Mode Shortcut

Press F8 to quickly toggle between Component Mode and Object Mode.