Rendering a Movie

Rendering a Movie

Maya 8.0 Tutorial

 

How to Render a Movie in Maya

 

 

Rendering a movie outputs your animation as a series of images that play in real time. Your output from Maya can either be a series of individual images or a self contained movie file such as QuickTime or AVI.

 

Step One

Make sure you have set a project and saved your scene in the project's scenes folder. For more info see the topic, Starting a Project or Setting a Project.

Step Two

To set the final image size, resolution, frames and quality you need to access the render options. Click the Render Settings icon.

Step Three

At the top of the render options dialog box, select the render method (i.e., Maya Software). Under the Common tab, scroll down to set the image format.

For self contained movies choose QuickTime (Mac) or AVI (PC). If you are saving a series of images, choose IFF or another format that your compositing software can recognize.

Step Four

Set the Start Frame and End Frame. For instance, if you have a 24 frame movie, the start frame is 1 and the end frame is 24.

Cell Padding sets the number of digits used to number an image sequence. If you input a cell padding of 2, your images would be numbered image01 to image99.

Step Five

Be sure to select the camera, then click the Maya Software tab and select Production Quality and close the render options palette.

Step Six

Choose Render > Batch Render in the Rendering menu set. Once complete, your movie or image sequence can be found in the project's images folder.

Compositing iff Image Files

If you saved your movie as a series of iff files, you can open the sequence in either Fcheck (a program included with Maya) or After Effects. The sequence can then be saved as a QuickTime or AVI movie.

 

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