Smooth Object

Smooth Object

Maya 8.0 Tutorial

 

How to Smooth a Polygon Object in Maya

 

 

This technique can be used to smooth and round a polygon object that has been build with a small amount of geometry.

A second smoothing method involves converting your polygon object to a subdivisional surface. For information, see topic, Converting Polygons to Subdiv.

 

Step One

Create a polygon object or add a polygon primitive to the scene (Create > Polygon Primitives > Cube). Set the Divisions in the X, Y and Z directions to four.

Step Two

Select the object and choose Mesh > Smooth. Make sure to select the smooth options.

Step Three

The amount of smoothing can be controlled by adjusting the Division Levels and Continuity sliders.

Watch the Poly Count

This is a quick way to smooth an object. Unfortunately, it is also a quick way to quadruple your poly count.

 

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