Snapping to Grid

Snapping to Grid

Maya 8.0 Tutorial

 

How to Snap Objects and/or Points to Grid in Maya

 

 

The workspace grid is helpful if you are creating geometric shapes or symmetric patterns that follow grid lines.

As you draw curves, the points will snap to the grid intersections. Whenever you move objects, the object's pivot point snaps to the grid.

If the grid is not visible, choose Display > Grid.

 

Step One

Activate the Snap to Grids feature and select the CV Curve Tool (Create > CV Curve Tool).

Step Two

Click in the workspace multiple times to draw your shape. Note that the points snap to the grid lines. Press Enter to accept your shape.

Step Three

Add a primitive cube to the scene (Create > Polygon Primitives > Cube).

Step Four

Select the Move tool (w key) and move the cube around the grid. The object's pivot point snaps to the grid.

Step Five

Turn off the Snap to Grids feature and move the pivot point to a new location by pressing and holding the d key.

Step Six

With the Move tool selected, re-activate the Snap to Grids feature. Move the object and note that the object's pivot point snaps to the grid.

Moving Pivot Point - Method Two

The pivot point can also be moved by pressing Home (PC-Insert). To accept the new location press the Home (PC- Insert) key again.

 

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