Add Lighting Effects
Photoshop CS6 Tutorial
How to Add Photoshop Lighting Effects
Lights can be added in Photoshop to both 3D objects and normal layer assets (i.e., images and rasterized layers).
There are three types of lights available; Infinite, Spot and Point. For each light you can set the color, intensity and other parameters.
Open an image file in Photoshop (File > Open).
With the image layer selected, choose Filter > Render > Lighting Effects. The Lighting Effects dialog box opens.
The interface is divided into four parts; Light Options bar, Properties panel, Lights panel and Main Workspace.
From the Lights panel, you can see that our scene already has one light added.
Click the Visibility icon to turn the light on and off.
In the Properties panel you can set the light Type, Color and Intensity.
There are additional sliders used to simulate Glossy or Metallic surfaces.
The Ambience slider is used to simulate ambient light. It basically lightens the darker areas of the image.
By setting Texture to Red, Green or Blue, a bump map is applied to the image based on one of the image's channels. The Height slider controls the texture intensity.
The light's Position, Size and Intensity can be controlled in the workspace.
To add an additional light, click one of the Add New Light icons in the Light Options bar.
Once you are satisfied, click OK and the effect is applied.
Think Beyond a Single Light
You can add several lights to the scene. For scenes with multiple lights, remember that the lights are additive. Lower Intensity settings generally work better.
Individual Light Controls
The Color, Intensity and Hotspot controls are applied to each individual light. The other sliders define the global settings.