Adding Multiple 3D Objects to a Scene
Photoshop CS6 Tutorial
How to Add Multiple 3D Objects to a Photoshop Scene
To create a 3D scene in Photoshop, you generally start with a series of individual layers with one object per layer. After the objects are created, all the layers are selected and merged into a single scene.
Once they are in a single scene, the objects can interact with the light source(s) and the other objects in the scene.
In Photoshop open a new blank document (File > New). Set the image size to 1,024 pixels by 1,024 pixels.
Using the Text tool, add the word Text in 250 pt type to the document.
Click the 3D icon in the text options bar to convert your text to 3D.
Click the Background layer to exit the newly created 3D layer.
Click the Polygon tool and select a shape in the tool options.
Click-drag to add your shape to the workspace.
With the shape layer selected, choose 3D > New 3D Extrusion from Selected Layer. A second 3D layer is added to the Layers panel.
Click to select the Text layer, then Shift-click to select the shape layer. Choose 3D > Merge 3D Layers.
In the 3D panel, click the Polygon_Layer object to select it. In the Properties panel, X Rotation Angle box, change the value to 90. To make the object thinner, change the Z Scale value to 10%.
Notice that by selecting an object a series of manipulators appear. You can click-drag the arrows to move the object in a specific direction, drag a rotate handle or click-drag one of the squares to scale the shape.
With the Rotate the 3D Object icon selected in the Move tool options, click-drag in the View box in the lower left corner of the workspace to frame your scene.
Choose 3D > Render to see your rendered scene. Be patient, it may take several minutes.
To see your final render, click the Background layer.
Want Softer Shadows?
To soften the shadows, click the Infinite light in the 3D panel. In the Properties panel, make sure Shadow is selected and pull the softness slider to the right.
How Do I stop the Render?
Once the scene starts rendering, you may want to make changes and stop the render process. To stop the process, click anywhere in the workspace.
As long as you don't make any changes, you can choose 3D > Resume Render to restart the render process.
Edit 3D Text
Once you have created your 3D text, you may want to change the spelling or font.
To edit the text, click the text name in the 3D panel. With the text selected, click the Mesh tab in the Properties panel, then click the Edit Source button. Once you are finished editing the text, be sure to save the text .psb file before you return to the main document.